#if !defined(RESOURCEIDENTIFIERS_H)
#define RESOURCEIDENTIFIERS_H

namespace gunsmith
{
#define RID_DISPLAY_WINDOW			"display_window"
#define RID_RENDERTARGET_DEVICE		"rendertarget_device"
#define RID_RENDERTARGET_NORMALS	"rendertarget_normals"
#define RID_RENDERTARGET_TEXCOORDS	"rendertarget_texcoords"
#define RID_INPUT_SYSTEM			"input_system"
#define RID_EFFECT_VARIABLES		"effect_variables"
#define RID_ACTIVE_TECHNIQUE		"active_technique"
};

#endif //RESOURCEIDENTIFIERS_H